The first behavior I used was Artists Reflect. After making the shape of the mask, I stopped for a bit and thought about how I would make the mask more human shaped. Since the design I'm putting on the mask is of someone's face paint, I have to put in the nose and have it look like a human face. I haven't figured out a way to do that, but I'll work on that next.
The second behavior I used was Artists Solve Problems. When working on my mask, I noticed there was a bunch of dents. I guess that's the word I'm looking for. The mask was also not smooth, so I fixed them up. There aren't any more dents and it still isn't as smooth as I would want, but I can just fix it still in class. Also, at first I was thinking the mask was too tall and didn't look really natural, but I thought about it a bit longer and realized it looks fine. I just thought the forehead of it might be too big.
The second behavior I used was Artists Solve Problems. When working on my mask, I noticed there was a bunch of dents. I guess that's the word I'm looking for. The mask was also not smooth, so I fixed them up. There aren't any more dents and it still isn't as smooth as I would want, but I can just fix it still in class. Also, at first I was thinking the mask was too tall and didn't look really natural, but I thought about it a bit longer and realized it looks fine. I just thought the forehead of it might be too big.